Commandos: Strike Force UPDATED
Released during the first months of 2006, the game makes a departure from the first four games. Although the missions are set up in a similar fashion (several objectives, some to be achieved through stealth, others through use of force) and in most occasions the player is allowed to change between characters, this is the first game in the series to apply a first-person perspective, like many other World War II-inspired games, in contrast to the overhead view of the earlier games. Hence, the game is far more similar to the Medal of Honor or Call of Duty games than to earlier entries of the series.
Commandos: Strike Force
The game is split between three campaigns in France, Norway and the Soviet Union during World War II. The first campaign takes place in occupied France in 1942. The Strike Force commandos consist of the British sniper: Lieutenant William Hawkins, London's Green Beret: Captain Francis O'Brien and the German (But not Nazi) spy and leader: Colonel George Brown. The commandos assist the French resistance to secure a village, but are forced to evacuate when their positions are compromised by a double agent (O'Brien suspecting that it is Brown). Brown aids the resistance in a town by taking out all targets of opportunity and liberating a medical doctor.
This stuff may be conceptually interesting, but the quality of the underlying action isn't particularly impressive. The game's modeling of stealth is fairly simplistic, as you can just walk right up to an unsuspecting enemy as long as he's not looking your way. Keep a low profile by crouching, and even enemies looking straight at you will have a hard time seeing you. Enemies may be alarmed to find the dead bodies of their comrades, but since bodies simply disappear after a little while, this isn't much of a concern--just another knock against its sense of realism. Meanwhile, a highly convenient radar reveals all foes in the vicinity and often the direction they're looking in. This is useful while sneaking, but it feels almost like cheating when you're running and gunning, since you'll always know when there's an enemy around the next corner. Combine that with lousy, slow-on-the-draw enemy artificial intelligence, and you'll find that brute force rather than tactical prowess tends to be the path of least resistance through Commandos Strike Force. However, some missions force you to avoid detection, requiring you to slowly inch your way through a level you know you could probably just blast your way through if only the game let you. You can save anywhere, which will compel you to take a trial-and-error approach in each new situation.
Released during the first months of 2006, the game makes a departure from the first three games. Although the missions are set-up in a similar fashion (several different objectives, some to be achieved through stealth, others through use of force) and in most occasions the player is allowed to change between different characters, this is the first game in the series to apply a first-person perspective, like many other World War II inspired games, in contrast to the overhead view of the earlier games. Hence, the game is far more similar to the Medal of Honor or Call of Duty games than to earlier entries of the series. The game introduces new weaponry including shotgun, grenade launcher, light machineguns and a dual-akimbo mode (only for the Green Beret).
It's second world war over the world, situations in countries over Europe and Asia are critical. Small team of commandos is assembled, in order to go behind enemy lines and stop their chaotic plans. Now they have to go over Russia, Norway and France to fight German forces. First wawe is France. Green Beret and Sniper went to France and met Pasacal, the leader of French resistance. They together went behind enemy lines, where they infiltrated most of German forces with Spy. Then, German general, Major Golitz, arrived into French town, so Spy had to kill him. Alexander, member of French resistance was heavily wounded, so Spy kidnapped French doctor who was kept in occuppied hospital.
but i had commandos strike force portable version on my USB drive so in the night we use to play that. it was so refreshing to play another stealth game other than hitman. we had nothing else to play so we use to group up make up strategies and take turns playing the stealth section. out goal was to be total ghost. no alarms , no detection and if possible no killing. our concept artist printed out the map and we use to discuss different strategies to approach. it was just us 6 guys having total fun with a mediocre game.
Wow looks great, maybe it is possible with some method like this, since the maps in Commandos are basically 2d images, could also use something like this for strike force maps. Though the hard part will be creating masks and sectors for it.
The Commando is a Class in Strike Force Heroes. Specializing in light machine guns, heavy machine guns, experimental weapons and explosives, the Commando is the demolition expert on the battlefield. With Ammo Feed, he shreds through enemy reinforcements, and with Bouncing Betty, he secures vital checkpoints and friendly flags. The Commando can shoot enemies endlessly until his supply of bullets run out, which isn't very often.
Israeli commandos strike at a Hezbollah stronghold in southern Lebanon. The raid was the first since a U.N.-brokered cease-fire began on Monday. Israel says it was trying to prevent fresh arms from reaching Hezbollah.
A French soldier from an engineering division directs a boat full of fellow soldiers who are part of the first wave of reinforcements to the United Nations Interim Force in Lebanon. Spencer Platt/Getty Images hide caption
What we do know is that the raid, which Israelis do confirm happened, took place. The Israeli commandos were air-lifted there by helicopter and Israeli missiles reportedly fired at a bridge and destroyed it, which if true, makes the missile attack the first Israeli air strike since the ceasefire came in last Monday.
TARABAY: Well, the Israelis have said that they don't believe that this is a violation of the ceasefire. They say that they have carried out this operation which was designed to prevent Hezbollah from re-arming, and they say that they will continue to carry out these missions until there is a Lebanese force or an international force that is able to prevent it.
TARABAY: Well, this is one of the big problems that the French in particular have stalled making any more commitments than they have already. Today, around 50 French military engineers landed in the south, in Naqoura. The problem with this force - and this is something that France has been speaking about a lot - is it needs a clear mandate on what its rules of engagement are and what its powers will be. Do they forcibly disarm Hezbollah? What do they do if they see a Hezbollah fighter fire a weapon? What do they see if they see an Israeli soldier fire a weapon?
Militarily, the movement has had a number of notable successes in Syria in recent weeks, ranging from the mid-March capture of the rebel stronghold at the strategically vital town of Yabroud, close to Lebanon's Beka'a Valley, to the April 9 capture of the Syrian border town of Rankous, part of an effort to consolidate control of the Damascus to Homs highway. Both operations were conducted in cooperation with forces of the Syrian national army. These successes permit Hezbollah and the Lebanese military an opportunity to secure the Syrian-Lebanese border from further suicide bombings and other attacks by Sunni jihadists operating in Syria. Syrian opposition forces crossing the Lebanese-Syrian border are already restricted to using the most difficult mountain routes to cross the frontier (al-Sharq al-Awsat, April 11).
Hezbollah is currently cooperating with the Lebanese Army in a security crackdown in the Beka'a Valley, home to a significant number of Shi'ites (Daily Star [Beirut], April 11). The region has witnessed numerous retaliatory attacks by Syrian opposition forces on Hezbollah operatives since the Hezbollah intervention began. There have also been a number of incidents of sectarian violence in northern Lebanon (particularly the port city of Tripoli) that the Lebanese Army is working to eliminate. Lebanese security forces have also warned of a recent infiltration by al-Nusra Islamist fighters into the Palestinian refugee camps in Lebanon, where they are able to avoid ongoing security sweeps and plan bombings within Lebanon and Syria (Daily Star [Beirut], April 3).
The Lebanese army cannot succeed in its current and future plans without at least moral support from Hezbollah. It would not be possible to eliminate terrorist and takfiri groups in Syria without the party. Security actors are aware of the important intelligence role played by the party in uncovering bombs and networks aiming to terrorise Lebanon and ignite strife. The party and its allies form a heavy political force, making it impossible to take any major national political decision against the party or without it (al-Akhbar [Beirut], April 11).
Hezbollah is aware that its military commitment in Syria could be interpreted as an opportunity by the Israeli military and has therefore remained active along the border with Israel to demonstrate it can still mount operations against Israel while supporting the Assad regime within Syria. Israeli strikes such as the air attack on two Hezbollah trucks carrying missiles in late February are politically useful to the movement, which characterizes such strikes as attacks on the Lebanese nation that confirm Israel's "aggressive nature" (Daily Star [Beirut], February 27). 041b061a72